This chapter provides an extensive API reference of constants and data types available to your application for wired movies support.
This chapter also describes the new movie actions and operands [link] available to your application in QuickTime 4.
For more conceptual information about wired movies, refer to Chapter 1, "Introduction to Wired Movies, Sprites, and the Sprite Toolbox." For information about how to work with and author wired movies and sprite animations, refer to Chapter 3, "Authoring Wired Movies and Sprite Animations."
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